The latest research study “3D motion capture market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027” by IMARC Group, finds that the global 3D motion capture market size reached US$ 171.37 Million in 2021. Looking forward, IMARC Group expects the market to reach a value of US$ 334.83 Million by 2027 exhibiting a CAGR of 11.30% during 2022-2027.

Covid-19 Impact:

We are regularly tracking the direct effect of COVID-19 on the market, along with the indirect influence of associated industries. These observations will be integrated into the report.

Industry Definition and Application:

3D (three-dimensional) motion capture represents the process of recording the total movement of objects or individuals in 3D by using a wide array of motion sensors and accelerometers. It generally consists of various devices, such as high-quality cameras, communication equipment, sensors, accessories, etc. 3D motion capture is extensively used in therapy, neuroscience, robotics, computer vision, visual effects (VFX) studios, engineering, design applications, etc. It can capture the real-time motion and highly complex movements of the subject to obtain the desired level of animation in several fields. 3D motion capture aids in reducing inconsistencies and improving the accuracy of mapping products. Consequently, it is widely utilized in numerous industries, including media and entertainment, education, sports, biomedical research, healthcare, etc.

3D motion capture market Trends and Drivers:

The widespread adoption of this process to produce animation movies as well as science-fiction content and introduce video games with realistic graphics is primarily driving the 3D motion capture market. Additionally, the escalating demand for sports and allied activities to train athletes, review performance, analyze injury processes, etc., is further catalyzing the market growth. Besides this, the growing popularity of 3D motion capture to provide alternative training methods in medical studies, diagnosis, rehabilitation, posture analysis, treatment of physical conditions, etc., is acting as another significant growth-inducing factor.

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Moreover, the launch of favorable policies by government bodies across countries to develop art studios for visual effects is also positively influencing the global market. Apart from this, the rising utilization of machine learning (ML) and artificial intelligence (AI) to create realistic animations without using extensive equipment, such as reflective markers and multi-camera systems, is anticipated to fuel the 3D motion capture market over the forecasted period.

Report Segmentation:

The report has been segmented the market into following categories:

Breakup by Type:

  • Hardware
  • Software
  • Service

Breakup by Application:

  • Media and Entertainment
  • Biomechanical Research and Medical
  • Engineering and Design
  • Industrial
  • Education
  • Others

Breakup by System:

  • Optical 3D Motion Capture Systems
  • Non-Optical 3D Motion Capture Systems

By Geography:

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
    • Others
  • Europe
    • Germany
    • France
    • United Kingdom
    • Italy
    • Spain
    • Russia
    • Others
  • Latin America
    • Brazil
    • Mexico
    • Others
  • Middle East and Africa

Key highlights of the Report:

  • Market Performance (2016-2021)
  • Market Outlook (2022-2027)
  • COVID-19 Impact on the Market
  • Porter’s Five Forces Analysis
  • Historical, Current and Future Market Trends
  • Market Drivers and Success Factors
  • SWOT Analysis
  • Structure of the Market

If you need specific information that is not currently within the scope of the report, we can provide it to you as a part of the customization.

List of Major Key Players:

The major players in the market are AIQ Synertial Ltd., Codamotion-Charnwood Dynamics Ltd., Motion Analysis Corporation, Noraxon USA Inc., Northern Digital Inc, OptiTrack (NaturalPoint Inc.), PhaseSpace Inc., Phoenix Technologies Inc., Qualisys AB, Vicon Motion Systems Ltd. and Xsens Technologies BV.

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